Games Art and Design

Games Art and Design

Thursday 5 May 2016


    Outside of class, I had a go at making my own version of the desk lamp, taking a lot more time and trying to make it as realistic as I could.



 

      The wiring was fairly easy to make, I simply created a cylinder and then extruded and rotated the polygonal shape, before smoothing the object down into the more tubular shape that it is now.

      All of the different aspects of the model were created from simple shapes, either cubes or cylinders, and while it may not be the most perfect of designs, I feel like it is a successful attempt at creating something with a fair amount of detail, while maintaining a low-poly mesh.

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