Games Art and Design

Games Art and Design

Wednesday, 21 October 2015

      For this project, before I start to paint the final render, I wanted to play around with how I should present the timepiece. Because it's a swordstaff, it could be wielded by a mage-like character or a more aggressive warrior type. Alternatively, I could present it as something forgotten, wrapped up in vines, or something revered, placed upon a pedestal in a temple.


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