Games Art and Design

Games Art and Design

Thursday, 2 March 2017

Before beginning this project, I looked at a variety of career options in the games industry, looking at both 2D and 3D jobs to see what sort of thing each one entails.




What I found was that although the job title might be quite specific, you will be expected to take part in almost every process of the game’s development, no matter what job role you have. I also found that different companies will expect different things of you depending on the role that you are applying for.


For example, Bioware has a separate role for concept artist and character artist, providing a clear divide between the two, while other companies like digital extremes and riot games have a much broader interpretation of the concept artist role.


There is also a lot of temporary positions, for example, 2k jobs are offering a character artist spot to work on the next NBA game, however the contract will end when the game is released.


While searching for jobs, i discovered several artists whose work and portfolios are at the quality that I should be aiming for.



These are just some of the different artists who fit into the variety of roles that I have looked into and whose work I aspire to be like.

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